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Matte Painting & VFX 1


Intermediate level.

Prerequisite: Digital Painting 1.

A complex workshop that trains students in Nuke and Photoshop to create moving matte paintings suitable for a production in film or game cinematics. Matte painters create the final look for CG environments then compile painted elements into a final moving shot ready for film.

The first 8 weeks will go over creating a simple 3D layout with an animated camera and advanced photoshop techniques.

In the remaining 4 weeks of the workshop you will learn about setting up projections and doing the final composite in nuke. We will also go over how to set up a basic render with houdini which we will composite into the final shot.

Each week you will watch a demo of the instruc­tor live, you are wel­come to work along with the instruc­tor and ask ques­tions. After each class you will receive your home­work assign­ment for the week, and at the begin­ning of each class you will receive feed­back on your work.

Topics that will be covered throughout the 12 week workshop:

  • Introduction to Nuke
  • Introduction to Houdini
  • Setting up cg cameras
  • Advanced photoshop techniques
  • Using 3D renders

The hardware requirements for the workshop are:

  • Laptop (4 core min, 16gb ram), desktop preferred (recommended 32gb+ ram, 6 cores min, gtx1060 or higher).
  • Wacom tablet. Any size is good.

Software requirements:

2020 - Semester 2
Jul 28 - Oct 27

6:00PM - 9:00PM

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Instructor Bio

Josh Ellem

Originally from Melbourne, Josh travelled to Adelaide to study at CDW Studios full time. With a fierce work ethic he successfully achieved a role working in Concept at Rising Sun Pictures in 2017, and moved into a matte painting position. He has worked on major Hollywood films including Logan, Thor: Ragnarok, Tomb Raider, Captain Marvel, and Ford vs. Ferrari.