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Matte Painting & VFX 1


Intermediate level.

Prerequisite: Intro to Digital Painting.

A complex workshop that trains students in Nuke and Photoshop to create moving matte paintings suitable for a production in film or game cinematics. Matte painters create the final look for CG environments then compile painted elements into a final moving shot ready for film.

The first four weeks of this workshop you will learn how to ‘paint’ your shot in photoshop. Topics that will be covered are colour, lighting, composition and advanced Photoshop techniques. At the end of this four week period you will have a completed painted shot ready to move into Nuke compositing.

In the remaining 8 weeks of the workshop you will learn about Nuke com­posit­ing, key­ing and track­ing for integrating your elements into your matte painting. You will also cover topics such as, com­post­ing frames and cre­at­ing key sto­ry moments for shots.

Each week you will watch a demo of the instruc­tor animating live, you are wel­come to animate along with the instruc­tor and ask ques­tions. After each class you will receive your home­work assign­ment for the week, and at the begin­ning of each class you will receive feed­back on your work.

Topics that will be covered throughout the 12 week workshop:

  • Introduction to Nuke
  • Compositing
  • Aligning a camera
  • Basic animation
  • Nuke’s particle system
  • Photoshop prep in Nuke
  • Using 3D renders
  • Finishing touches such as Lens flares & Grading

The hardware requirements for the workshop are:

  • Laptop (MacBook Pro or i7 PC laptop with 16GB RAM are recommended).
  • Wacom tablet. Any size is good.
  • Notepad and pens/pencils for note-taking.

Software requirements:

  • Nuke
  • Photoshop
  • Maya

2020 - Semester 1
Mar 03 - Jun 02

6:00PM - 9:00PM

Register Now

Instructor Bio

Steve Sexton

Steve is a Senior VFX Artist and is head of VFX at Resin: Animation and Visual Effects Studio. Resin has worked with some major clients such as Disney, Braun, Mitsubishi Motors, Jacob's Creek, Michelin, Bridgestone and Foxtel. Steve's favourite work came from being involved in VFX on Red Dog or Hunters. Steve has studied for many years undertaking a Cert 4 in Multimedia, Diploma of Screen (CGI/Visual effects), Adv Diploma of Screen and Bachelor of Creative Arts (Majoring in screen studies). He has beat the odds to teach himself how to use Nuke.

Steve's advice for aspiring artists is to 'Learn to problem solve'. "We cannot solve our problems with the same level of thinking that created them." Albert Einstein.